When great wars end, you send representatives to seal the deal: a peace ship to cross the uncrossable Ocean and make sure the war stays ENDED.
But what happens when the ship sinks in the middle of the ocean, battered by a freak storm and smashed to bits by a monster which, by all acounts, should not exist?
The players have been chosen, and the story can begin. Are you ready?
When great wars end, you send representatives to seal the deal: a peace ship to cross the uncrossable Ocean and make sure the war stays ENDED.
But what happens when the ship sinks in the middle of the ocean, battered by a freak storm and smashed to bits by a monster which, by all acounts, should not exist?
The players have been chosen, and the story can begin. Are you ready?