She goes on the hunt when the law doesn’t want to get its hands dirty.
Born and bred in the harsh northern winters, Hunter collects bounties on thieves and murderers for a handful of coin, dragging Rip, her animated corpse, behind her. Trust wears thin in the wild Territories, and the law doesn’t always land on the side of justice. Or the side of a necromancer. Shadowed by the influence of a wealthy Shadesilver baron, Hunter takes on one last job. But instead of an easy payday, Hunter finds something she never expected, something that will tear open old wounds and set her on a path to find justice… for someone else.
She goes on the hunt when the law doesn’t want to get its hands dirty.
Born and bred in the harsh northern winters, Hunter collects bounties on thieves and murderers for a handful of coin, dragging Rip, her animated corpse, behind her. Trust wears thin in the wild Territories, and the law doesn’t always land on the side of justice. Or the side of a necromancer. Shadowed by the influence of a wealthy Shadesilver baron, Hunter takes on one last job. But instead of an easy payday, Hunter finds something she never expected, something that will tear open old wounds and set her on a path to find justice… for someone else.