Something stalks the forests of Stormgulch, bringing into question the archipelago’s long-forgotten past..
With the help of some surprising allies, Tez's group has finally earned its first victory against the elusive Draco Clan. An unexpected betrayal results in a race against time into Quassa’s southernmost boundaries shrouded in superstition and folklore. Are all stories really just for dragonets?
Meanwhile, a mysterious threat emerges on metallic ships, raiding defenseless villages in Bruatho without obvious intent. Caught between the desire to be loyal to his country and his own morality, a young decktalon begins to question his country’s motivations in the new land.
Something stalks the forests of Stormgulch, bringing into question the archipelago’s long-forgotten past..
With the help of some surprising allies, Tez's group has finally earned its first victory against the elusive Draco Clan. An unexpected betrayal results in a race against time into Quassa’s southernmost boundaries shrouded in superstition and folklore. Are all stories really just for dragonets?
Meanwhile, a mysterious threat emerges on metallic ships, raiding defenseless villages in Bruatho without obvious intent. Caught between the desire to be loyal to his country and his own morality, a young decktalon begins to question his country’s motivations in the new land.